Thursday, July 1, 2010

Types of Fashion

The garments produced by clothing manufacturers fall into three main categories, although these may be split up into additional, more specific categories:

Haute couture

Until the 1950s, fashion clothing was predominately designed and manufactured on a made-to-measure or haute couture basis (French for high-fashion), with each garment being created for a specific client. A couture garment is made to order for an individual customer, and is usually made from high-quality, expensive fabric, sewn with extreme attention to detail and finish, often using time-consuming, hand-executed techniques. Look and fit take priority over the cost of materials and the time it takes to make.

Ready-to-wear

Ready-to-wear clothes are a cross between haute couture and mass market. They are not made for individual customers, but great care is taken in the choice and cut of the fabric. Clothes are made in small quantities to guarantee exclusivity, so they are rather expensive. Ready-to-wear collections are usually presented by fashion houses each season during a period known as Fashion Week. This takes place on a city-wide basis and occurs twice a year.

Mass market


Currently the fashion industry relies more on mass market sales. The mass market caters for a wide range of customers, producing ready-to-wear clothes in large quantities and standard sizes. Cheap materials, creatively used, produce affordable fashion. Mass market designers generally adapt the trends set by the famous names in fashion. They often wait around a season to make sure a style is going to catch on before producing their own versions of the original look. In order to save money and time, they use cheaper fabrics and simpler production techniques which can easily be done by machine. The end product can therefore be sold much more cheaply.

There is a type of design called "kitsch" design. . . originated from the German word "kitschen" meaning ugly or not aesthetically pleasing. Another way to describe the term "kitsch" is "wearing or displaying something that has passed its fashion date and is therefore no longer in fashion. so if you are seen wearing a pair of pants that was once worn in the 80's it is seen to be known as a "kitsch" fashion statement

History

Fashion design is generally considered to have started in the 19th century with Charles Frederick Worth who was the first designer to have his label sewn into the garments that he created. Before the former draper set up his maison couture (fashion house) in Paris, clothing design and creation was handled by largely anonymous seamstresses, and high fashion descended from that worn at royal courts. Worth's success was such that he was able to dictate to his customers what they should wear, instead of following their lead as earlier dressmakers had done. The term couturier was in fact first created in order to describe him. While all articles of clothing from any time period are studied by academics as costume design, only clothing created after 1858 could be considered as fashion design.

It was during this period that many design houses began to hire artists to sketch or paint designs for garments. The images were shown to clients, which was much cheaper than producing an actual sample garment in the workroom. If the client liked their design, they ordered it and the resulting garment made money for the house. Thus, the tradition of designers sketching out garment designs instead of presenting completed garments on models to customers began as an economy.

The Basic Concept of Fashion Design

Freelancing, employment in a fashion company and opening your boutique to launch your own brand of apparel collections are some of the exciting alternatives open to you as a fashion designer. Some qualified fashion designers function with upscale attire stores to design fashionable outfits. Besides selling their own label collections they also help create clothes sought after by target consumer groups of these stores. Big clothes making companies employ fashion professionals to create designer clothing for multifarious brands and cater to their different age-group markets.
If your dream is to create a unique place for yourself in the fashion world you can open your boutique and outfit the needs of individual clients. These clients are generally the affluent and highly fashion conscious section of the society. You can bring out collections each season. However founding and
selling your own brand of clothes requires loads of hard effort.

A Day in the life of a Fashion Designer

Ever wonder what Giorgio Armani, Betsey Johnson, Donna Karan, and Ralph Lauren do all the time? Work! Few other professions depend so much on keeping on top of fickle popular opinion and watching what competitors produce. The life of a designer is intimately linked to tastes and sensibilities that change at a moment’s notice, and he or she must be able to capitalize on or—even better—influence those opinions. Designers reflect society’s sensibilities through clothing design. “You have to know just about everything that’s been done before so that you can recognize it when it becomes popular again,” wrote one respondent. Fashion designers are involved in every phase of designing, showing, and producing all types of clothing, from bathing suits to evening gowns. Those with talent, vision, determination, and ambition can succeed in this difficult, demanding, and highly competitive industry. Fashion design can be more glamorous than a 1940s Hollywood musical or drearier than a bank statement, but it’s always taxing. A designer’s day includes reading current fashion magazines, newspapers, and other media that reflect current trends and tastes. He or she looks at materials, attends fashion shows, and works with other designers on projects. A designer should be able to communicate his or her philosophy, vision, and capabilities clearly and comprehensively through sketches, discussions, and, occasionally, samples. No matter what his or her personal style is, a designer must produce a creative, exciting, and profitable product line. As in most professions that produce superstars, it is easy for a competent but otherwise unremarkable designer to wallow in obscurity, designing small pieces of collections, generic lines (the plain white boxer short, for example), or specialties (cuffs, ruffles, etc.). The personality that raises itself above this level must be as large as the vision of the designer; perhaps that’s why the word “crazy” showed up in more than 75 percent of our surveys as a plus in fashion design.

Nature of the Work About this section


Fashion designers help create the billions of dresses, suits, shoes, and other clothing and accessories purchased every year by consumers. Designers study fashion trends, sketch designs of clothing and accessories, select colors and fabrics, and oversee the final production of their designs. Clothing designers create and help produce men's, women's, and children's apparel, including casual wear, suits, sportswear, formalwear, outerwear, maternity, and intimate apparel. Footwear designers help create and produce different styles of shoes and boots. Accessory designers help create and produce items such as handbags, belts, scarves, hats, hosiery, and eyewear, which add the finishing touches to an outfit. (The work of jewelers and precious stone and metal workers is described elsewhere in the Handbook.) Some fashion designers specialize in clothing, footwear, or accessory design, but others create designs in all three fashion categories.

The design process from initial design concept to final production takes between 18 and 24 months. The first step in creating a design is researching current fashion and making predictions of future trends. Some designers conduct their own research, while others rely on trend reports published by fashion industry trade groups. Trend reports indicate what styles, colors, and fabrics will be popular for a particular season in the future. Textile manufacturers use these trend reports to begin designing fabrics and patterns while fashion designers begin to sketch preliminary designs. Designers then visit manufacturers or trade shows to procure samples of fabrics and decide which fabrics to use with which designs.

Once designs and fabrics are chosen, a prototype of the article using cheaper materials is created and then tried on a model to see what adjustments to the design need to be made. This also helps designers to narrow their choices of designs to offer for sale. After the final adjustments and selections have been made, samples of the article using the actual materials are sewn and then marketed to clothing retailers. Many designs are shown at fashion and trade shows a few times a year. Retailers at the shows place orders for certain items, which are then manufactured and distributed to stores.

Computer-aided design (CAD) is increasingly being used in the fashion design industry. Although most designers initially sketch designs by hand, a growing number also translate these hand sketches to the computer. CAD allows designers to view designs of clothing on virtual models and in various colors and shapes, thus saving time by requiring fewer adjustments of prototypes and samples later.

Depending on the size of their design firm and their experience, fashion designers may have varying levels of involvement in different aspects of design and production. In large design firms, fashion designers often are the lead designers who are responsible for creating the designs, choosing the colors and fabrics, and overseeing technical designers who turn the designs into a final product. They are responsible for creating the prototypes and patterns and work with the manufacturers and suppliers during the production stages. Large design houses also employ their own patternmakers, tailors, and sewers who create the master patterns for the design and sew the prototypes and samples. Designers working in small firms, or those new to the job, usually perform most of the technical, patternmaking, and sewing tasks, in addition to designing the clothing. (The work of pattern makers, hand sewers, and tailors is covered in the statement on textile, apparel, and furnishings occupations elsewhere in the Handbook.)

Fashion designers working for apparel wholesalers or manufacturers create designs for the mass market. These designs are manufactured in various sizes and colors. A small number of high-fashion (haute couture) designers are self-employed and create custom designs for individual clients, usually at very high prices. Other high-fashion designers sell their designs in their own retail stores or cater to specialty stores or high-fashion department stores. These designers create a mixture of original garments and those that follow established fashion trends.

Some fashion designers specialize in costume design for performing arts, motion picture, and television productions. The work of costume designers is similar to other fashion designers. Costume designers, however, perform extensive research on the styles worn during the period in which the performance takes place, or they work with directors to select and create appropriate attire. They make sketches of designs, select fabric and other materials, and oversee the production of the costumes. They also must stay within the costume budget for the particular production item.

Work environment. Fashion designers employed by manufacturing establishments, wholesalers, or design firms generally work regular hours in well-lighted and comfortable settings. Designers who freelance generally work on a contract, or by the job. They frequently adjust their workday to suit their clients' schedules and deadlines, meeting with the clients during evenings or weekends when necessary. Freelance designers tend to work longer hours and in smaller, more congested, environments, and are under pressure to please clients and to find new ones in order to maintain a steady income. Regardless of their work setting, all fashion designers occasionally work long hours to meet production deadlines or prepare for fashion shows.

The global nature of the fashion business requires constant communication with suppliers, manufacturers, and customers all over the United States and the world. Most fashion designers travel several times a year to trade and fashion shows to learn about the latest fashion trends. Designers also may travel frequently to meet with fabric and materials suppliers and with manufacturers who produce the final apparel products.

A Passion For Fashion

Many time periods, like the ones you are about to see, have had one style of clothing or another. The changes that have occured, were because of periods of power or wealth, or by the reactions against the look of the clothing. We have created this site to show you some of the major trends Western fashion. We would also like this site to be a place where people all over the world can post their own fashion designs.

Fashion Design

Fashion, a general term for the style and custom prevalent at a given time, in its most common usage refers to costume or clothing style. The more technical term, costume, has become so linked in the public eye with the term "fashion" that the more general term "costume" has in popular use mostly been relegated to special senses like fancy dress or masquerade wear, while the term "fashion" means clothing generally, and the study of it. This linguistic switch is due to the fashion plates which were produced during the Industrial Revolution, showing the latest designs.[citation needed] For a broad cross-cultural look at clothing and its place in society, refer to the entries for clothing, costume and fabrics. The remainder of this article deals with clothing fashions in the Western world